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 Battle at Beaumont

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Rhajhiin

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Join date : 2010-01-21
Age : 37
Location : Desert Wind

PostSubject: Battle at Beaumont   Wed Apr 14, 2010 1:22 pm

Just in case any of you are interested and want to make the drive. This is a formal invite. This event happens the last Saturday of every month.

We're trying to make our monthly battle at Noble Creek Park a permanent event. Please help us keep our attendance up! Noble Creek Park is located northeast of the 10 freeway on Oak Valley Pkwy. We're looking to raise attendance and awareness for this event. This battle is also initiate and family friendly, so bring your new fighters and their mothers!!!

Directions from LA:
Take the I-10 eastbound towards Palm Springs.
Exit Oak Valley Pkwy and turn left
Park is on your left one block ahead


Directions from Palm Springs:
Take the I-10 Westbound towards San Bernardino.
Exit Oak Valley Pkwy and turn right
Park is on your left one block ahead

We'll be the people in garb, swinging boffer weapons at each other, near the top of the hill.
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Knubbs

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Join date : 2009-03-09
Age : 29
Location : Las Vegas, NV

PostSubject: Re: Battle at Beaumont   Wed Apr 14, 2010 3:40 pm

Where do you play at on this map?

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konradr

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Join date : 2009-03-10
Age : 53
Location : Las Vegas/Henderson

PostSubject: Re: Battle at Beaumont   Wed Apr 14, 2010 5:26 pm

As long as its going to be a monthly thing Rhaj, I can promise we will plan on visiting sometime after Rag (June) We also will be planning to make visits to Aggelgorod, Cottonwood, AZ, and maybe even San Diego (Andor and/or Anduril).

The Battling Bastards of Barad'Dun, coming to a battlefield near you!

Konradr
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Morlock

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Age : 34

PostSubject: Re: Battle at Beaumont   Wed Apr 14, 2010 6:25 pm

konradr wrote:
We also will be planning to make visits to Cottonwood, AZ

Sol cam back from the fool's Raid and has incited mass hysteria. Needless to say you will be seeing more of us this year. And I make no promises of looking like total noobs next time either Razz
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Rhajhiin

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Join date : 2010-01-21
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Location : Desert Wind

PostSubject: Re: Battle at Beaumont   Wed Apr 14, 2010 8:18 pm

ummmm... If I'm looking at the map correctly, it's where the "B" point is referencing. The terrain looks a little rougher here than it really is. If the attendance gets higher, then we'll look for a better spot. But for now, we're trying to make it as easy as possible to find us.

Forgot to add that the fun starts at noon and goes until we get tired.
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Rhajhiin

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Location : Desert Wind

PostSubject: Re: Battle at Beaumont   Sun Apr 18, 2010 9:47 pm

I've been informed that our monthly Battle in Beaumont is now a recognized official Dagorhir event. It is hosted by Aggelgorod.
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Morlock

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PostSubject: Re: Battle at Beaumont   Mon Sep 27, 2010 11:37 pm

A bunch of us AZ fork are going to hit this event in Oct. I know most of you plan on going to the utah gig the week before. Would be awesome if any of you guys showed up to this one.
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Phoxly

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PostSubject: Re: Battle at Beaumont   Tue Sep 28, 2010 2:08 am

We'll see how many arrows I have left after Sam Hain (:
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Rhajhiin

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PostSubject: Re: Battle at Beaumont   Tue Sep 28, 2010 2:56 am

When I talked to Konradr about this next Battle, he mentioned that Sam Hain would be the determining factor for a lot of you. I can see that. Also, just to clarify, The meet spot is now to the right of "point A" and the baseball diamonds, on the map that was posted earlier.

Also... I took a version of the Barad Dun Dragon and have been using it at the Battle at Beaumont. If anyone can slay the dragon, I have an event specific, pendant that will be offered as an award. I also have one for a Kraken, based on the same idea as the Dragon.


Last edited by Rhajhiin on Tue Sep 28, 2010 3:01 am; edited 1 time in total (Reason for editing : direction correction)
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konradr

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PostSubject: Re: Battle at Beaumont   Tue Sep 28, 2010 6:32 am

Tell me about your "Kraken".

Konradr
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Rhajhiin

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Location : Desert Wind

PostSubject: Re: Battle at Beaumont   Tue Sep 28, 2010 12:15 pm

The Kraken is based on the sea creature of Norse legend and is purposefully designed to put the "hero" at a great disadvantage. In fact, no effort was made, in the creation of this scenario, to make it fair for the hero. Though victory is still possible.

The kraken is made up of 9 fighters. (8 tentacles and the center body.) The tentacles are unarmored and are armed with one blue weapon and can be killed. Killing a tentacle removes them from the scenario. The center body is fully armored and armed with a blue weapon and may carry a shield. Normal combat rules apply to all fighters.

The playing field is created by setting down a rope to represent a shore line. One side is land, the other side is water. The center body of the kraken cannot pass the shore line onto land, and tentacles can be on land as long one foot stays on the line.

Now here's where it gets a little tricky...

The hero can pass the shoreline, but If he is armored in any way or is carrying a shield, he must kneel as if he has lost a leg. This however does not mean that a leg has been lost. If any other weapon than a spear or dagger is carried, the hero must walk and cannot run unless they are on land.

Tentacles can circle the body freely, but cannot pass around each other (think of any movement that would cause knots in real life). Also, of course tentacles can grapple. If a tentacle gets a hold of any of the hero's weapons, it may be used as a red, by the tentacle, no matter what the weapon is.

The goal is to kill the main body. Even if there are tentacles still standing, if the main body is detroyed the hero has slain the kraken and is awarded a slayer pendant.

I hope this makes sense. We've only really had a chance to try it out a couple of times. And each time, it's been pretty fun.
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